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Post by account_disabled on Jan 4, 2018 11:52:55 GMT
Hi, Regarding the ZECCUP compositions now built into ALiVE, if I utilize a CUP map (Takistan, Chernarus, etc.)...ALiVE will automatically detect I'm on a CUP map and use the ZECCUP compositions (if I have the pbos moved from the optional folder to the addons folder) instead of the vanilla compositions? Correct? Regarding the line in the Custom objective module that says "Spawn a composition"...What do I put in that line? True/False? or do I put the name of the actual composition I want to spawn? If I create my own compositions....A) what is the actual "name" of that composition? i.e. if I create a custom composition and I name it "FOB1"...do I simply type in the SPAWN COMPOSITION line of a custom objective "FOB1"? Or is there an actual naming convention I need to use? I see the line [ALiVE_compositions,"FieldHQ",["yourCompositionClass"]] call ALiVE_fnc_HashSet. is used to call my own composition class for a Field HQ. Is this line used in the init of the Military Obj module? or the static.data.sqf? or either? How would I also utilize any other custom compositions I've created to override the standard ones for Roadblocks, Camps, etc.? Please help. Thanks! I didn't find the right solution from the Internet. References: alivemod.com/forum/2607-alive-compositions-let-s-chat/0 Business Promotional Examples
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